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[Maya 2018] texture not tiling properly
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Hello,
So, i've been trying to model out a television with a green screen so that I may replace the "image" on the screen of the television in photoshop. I have gone through the modelling, unwrapped the UVs, and painted the textures. However, when i go back to insert the texture onto the material node, this happens:
It looks like the textures are being pasted onto individual polygons except for the screen part of the tv which further confuses me. I have ensured that I am using the correct UV set and I cant seem to find any answers online.
Thannks for reading