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Issue with cameras

Issue with cameras

t_smith5
Collaborator Collaborator
1,043 Views
4 Replies
Message 1 of 5

Issue with cameras

t_smith5
Collaborator
Collaborator

Hi

 

I seem to be having a weird problem with the camera setups. When pressing Space to see the 4 panels of different camera views, they all seem to be broken. I've tried fixing each of them, but nothing's working. The only one that's fine is Perspective. The Top, Front, and Sides just won't restore to default. I've tried going to View > Default View, I've tried the Predefined Bookmarks, and I've tried setting a view from Panels > Orthographic, but nothing works. The top one seems to focus on my Hemisphere light, the top one looks at a clipped/broken mesh without a texture, or if I try to zoom in/out, I can't see the model anywhere. Sometimes adjusting one will effect the one that's fine and break that too. 😕 I can't rotate around the model properly and I have to keep re-centering the pivot point and the transformation.

Accepted solutions (1)
1,044 Views
4 Replies
Replies (4)
Message 2 of 5

mihirsbcc
Collaborator
Collaborator

How about clicking the 4 view icon in the right side below the scale tool? If you just started Deleting your pref will set to default. Upload a screengrab I mage . That will help others to figure out what is going wrong.

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Message 3 of 5

t_smith5
Collaborator
Collaborator

Those panels are on the left side for me. 🙂 But I've clicked it. Both Perspective and the Front views are working fine, but the top and sides just won't show anything. Even if I select Default View or press F to focus on the model.

 

maya_BLWTk3t08G.png

 

Message 4 of 5

damaggio
Mentor
Mentor
Accepted solution

Depending on the scale of the object pressing F won't show you everything, try to grab the top camera and move up in perspective view until the character is visible (Same solution for any orthographic view)

If that doesn't fix try a different viewports for example Directx 11.

Make sure also character is in real world scale 182 centimeters or less for a girl that size.

Also your Grid is not visible in your screenshot so is hard to judge the scale from here.

If nothing improves upload a scene file.

Message 5 of 5

t_smith5
Collaborator
Collaborator

I think that's fixed it. 😄 I reset her pivot point and then her transform, so she appears over the grid. She's now showing in each of the camera views. 🙂