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How to support beveled corner?
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Hello everybody. I am trying to model a coffee table which is all pretty much one piece except for the glass that will go on it. The ends of the table round down so I ended up doing that with a bevel. When I go to smooth it, I can see these horrible dips in that area and for some reason, I am thinking that it is due to the sides not having any supports. I was also wondering if it is possible to support that edge by connecting the bevels to a single point, sort of how a sphere connects at a point. If anyone can give me a hand as far as how I should have done this so it would come out looking nice, I would greatly appreciate it.