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How Do I Get Maya 2016 To Create New Primitives At The Origin Of The Grid..?

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07-02-2016
08:15 AM
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Hello everyone!
Whenever I create a new primitive shape such as a Cube or Sphere etc it always creates it in the middle of the grid, is there a way of creating all primitives so that they appear on the grid surface at the grid's origin..? I know that I can adjust the pivot point to a corner and use X to snap it to the grid but this takes time and effort. Is there something in the Preferences that I'm missing..?
Many thanks in advance for any help. 😄