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04-25-2019
12:17 AM
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I don't get it. Just need an introduction please help.
You just need to study those shapes and start modeling, I would start with a cube and some extrusions, there will be a lot of tools involved here to get to the final shape so the entire modeling cannot be covered here.
Study wireframes to use as guides and see how other artists tackled this situation.
Hi!
There are multiple ways how to do this.
I don't think someone will do a 1 hour tutorial here to show you how to do this.
There are plenty of tutorials online.
Also it's not clear for what you need the result/what are your requirements (details, clean mesh,...)?
There are different needs for game asset, simulation, 3D printing,...
Basically you can use poly modelling with tools like Extrude and Deformers and you can use sculpting by using the Sculpting Tools.