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Glitchy display, visible wireframe behind polygon face

Not applicable
06-17-2018
10:43 AM
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As you can see in the attached photo, up close there is no problem, in shaded mode and as it should I can't see the edge that is behind the face. However when I zoom out at a certain point the edge that is supposed to be behind the face starts to become visible. Why is this happening?
I am on a NVIDIA Titan XP, latest drivers 24.21.13.9811, Maya 2018
NOTE: I am running the Titan XP through a Razer Core V2 (external enclosure for laptop), I highly doubt this has anything to do with it though