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12-11-2014
07:15 AM
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Hello everyone. I am new here and to Maya, and am looking for some help.
Alright, so I have painted my model (got to look the way I want) within Maya. I would now like to export Painted UVs for use with a 3D game.
I am not sure how I do this, with other programs I have used, it was as simple as pressing the space bar or enter key.
Here in Maya, I can't find any option, or any documentation in the help files to tell me how to get my material, not texture, to become apllied to the UV map.
How do I get Maya to paint the UVs with the objects current material so that I may export them (create a "SnapShot")?
Thanks!
Solved! Go to Solution.