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Geometry problems

Geometry problems

Cobra_2o1o
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Message 1 of 7

Geometry problems

Cobra_2o1o
Advocate
Advocate

Hello fellas,

It's the first time when I tried to model from start to finish a character and I really have problems doing it.

The face of the character has lots of tris and I don't know how to get rid of them. I know that the amount of tris should be as little as possible, especially if the model is going to be animated. I attached two photos and the project if you need to take a closer look, any advice will be welcomed.

Thank you.

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Accepted solutions (1)
1,128 Views
6 Replies
Replies (6)
Message 2 of 7

keith112
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Advocate

Hi Cobra,

 

Can I ask what this model is aimed for? Is it a game or an animation? 

 

Thanks

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Message 3 of 7

keith112
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Advocate

If you want to keep it this low this is what I would do to the face

 

(See image)

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Message 4 of 7

keith112
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Advocate

Also under the nose you have vetices that aren't merged.

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Message 5 of 7

Cobra_2o1o
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Advocate

I'm aiming for a game character.

Yesterday I noticed the vertices under the nose, forgot about them.

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Message 6 of 7

keith112
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Accepted solution
Message 7 of 7

Cobra_2o1o
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Advocate

Thank you! Helped a lot. 🙂

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