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Drag Selecting UV Shells in main view port no working
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04-08-2020
03:16 PM
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Okay so my problem is , Running through a Flipped Normals tutorial and what I need to do is drag select the left side of my character model to select all the shells, and move them up one UDIM so that I can be finished with the UV's. Problem is no matter how I select it nothing happens.
I've already tried:
- turning maya off and on
- changing preferences from (click drag selection) on and off to see if it did anything
what I can do is:
- Tap click directly on the UV shells outside of the view-port. And hold shift while I do it to have multiples selected.
- problem hear is I can't select inside a my characters mouth to get at the copied UV's there.
Please send help thank you!