Creating icosahedron

Creating icosahedron

Anonymous
Not applicable
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Message 1 of 6

Creating icosahedron

Anonymous
Not applicable

Hi,

 

I'm trying to model a sphere that takes on a special T=7 icosahedron geometry (for the purposes of modelling a virus that exhibits this specific type of geometry). It should look exactly like the model on the right in the attached image, where the subdivision/tessellation mode is triangular with essentially a pattern or pentagons and hexagons. 
Icosahedron.jpg

 

 

I'm in Maya 2018 and I've tried using the primitive soccer ball but it doesn't give me the right pattern or number of pentagons/hexagons. I've also tried using the platonic icosahedron primitive and increased the subdivisions to 4 which brought me close but had some extra triangles in between the "flowers" of pentagons and hexagons as seen below. It's like I just want to delete these extra triangles and turn the "flowers" of pentagons and hexagons so that they all tile and fit correctly.

 

Screen Shot 2018-01-17 at 5.04.32 PM.png

 

I appreciate any and all help! THANKS! 

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Accepted solutions (2)
3,008 Views
5 Replies
Replies (5)
Message 2 of 6

Anonymous
Not applicable

Unfortunately what you're trying to create isn't a Platonic Solid, since it's not a regular pattern.

 

You may have to tile a bunch of those patterns together and deform it into a sphere by using a combination of bend or wave deformers to create hemispheres etc.

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Message 3 of 6

mspeer
Consultant
Consultant
Accepted solution

Hi!


There is no easy way to do this in Maya. You can do this with modeling (using mathematical correct values for angles/vertex positions) and/or scripting.

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Message 4 of 6

Anonymous
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Hi, thanks!

 

I had a feeling that's what I would end up having to do...

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Message 5 of 6

Anonymous
Not applicable
Accepted solution

Figured out a solution that wouldn't require scripting or complicated modelling thanks to a friend/colleague: 

 

Visit http://levskaya.github.io/polyhedronisme/ which uses Conway Polyhedral Notation to generate various irregular polyhedrons. 

Type in A10wD into the recipe bar, download the OBJ, then import the file to Maya and that's it!

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Message 6 of 6

mspeer
Consultant
Consultant

Hi!

 

It's done outside Maya now, but a really nice tool, i wish we had something like this inside Maya.

Thanks for the link.

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