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Could use advice in how to UV map
Not applicable
04-26-2018
07:16 AM
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UV Mapping has never been my favorite thing to do. Want to do it well, be prepared to spend an entire day doing just that on a model. Its a must, I know, especially if you do want it to be done well, I get that.
Anyways. I have modeled this phone and struggling in figuring out how best to UV map and place them in the UV Editor.
Here is its main body and an example of one way of what I have done, but it bugs the hell out of me. Works at the bottom, can see it at the corner, but further upwards and it gets messed up and as I understand it I am suppose to have the whole object like it is at the bottom, with the green D4.
If anyone has any advice or suggestion on how best to lay out UVs for models such as these, I Would really welcome it.