Message 1 of 3
Character modelling advice requested
Not applicable
04-13-2017
09:26 PM
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
Hey
I am a student currently working on a character of my own design.
I have created full body meshes before but I don't think they turned out that well.
I was wondering if anyone could give me advice with how to create the neck of my new character? I was going for a type of dwarf character (beard not included, yet), with muscles in the neck.
I am currently using Autodesk Maya 2015, it worked well for me for a long time and the 2017 version crashes way too much for me.
Thank you for your time