Character modeling request
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I've been modeling in Maya for a number of years but recently I have taken an interest in developing my character modeling skills. Have examined a number of tutorials on various sites including Youtube but I have run into an issue that I would like assistance with.
I've attached an image to illustrate the style I'm working on.
Most of the video tutorials concentrate on either just the head or body modeling. Very few concentrate on the combination of the two and here is the problem. I'm quite pleased with how both worked out for me but I'm now having issues combining the two parts. My neck usually has more geometry than the neck region of the body and I'm having trouble combining the two because I have a large concentration of geometry which causes pinching and deformation.
My head modeling is based on creating separate elements i.e. eyes, lips, nose, and then combining all to form the head. I don't like box modeling so I've ignored that approach.
I would like to know if anybody can suggest a decent tutorial or training course that teaches how to model a realistic character without going overboard on realism. I simply wish to assemble a full character without distorting the neck region.
Thank you.