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Best way to randomly generate a brick pattern?

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07-29-2016
04:38 PM
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I'm trying to make a 4x4 brick tile for 3D printing, but I need it to look as randomly placed as possible. Right now I'm doing it one block at a time, resizing,flipping and moving each one can be tedious. Is there a better way of doing this or maybe a script I can run that places blocks within a specif scale limit?
An example of the kind of pattern I'm trying to get