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i am trying to learn uv so consider an object and the same object duplicated with smooth from mesh menu is applied there i see a good differeence in the stretchness (colored red ) and compression (colored blue ) .
MY QUESTION
1.IS APPLYING SMOOTH IS THE ONLY WAY TO AVOID ANY RED AND BLUE COLOR
2.WHAT IF THE COMPANY I M GOING TO WORK ASKS REDUCE THE NUMBER LIKE A LOW POLY
AND
3.WHETHER IS IT OKAY TO HAVE LITTLE RED AND BLUE OR SHOULD COMPLETELY AVOID
attached the files too pls check
WITHOUT SMOOTH
WITH SMOOTH
Solved! Go to Solution.