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Problem with the polygones after loading scene

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02-10-2016
09:05 AM
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Hi, iam new to Maya LT, have imported a Body object, a skeleton-object , and created a rig for my charakter. The rig is not the standard-rig , it is in shape of the kinect device.
When i load my project sometimes that problem in the following picture occurs:
When i load an other scene and reload the scene it sometimes disappears.
I have tried to choose the joint in the "Paint Skin Weights Tool" and removed the influence wich were displayed.
Does some have ideas on this problem ?