Hi guys.
I have a small issue with MayaLT's Hardware texturing options.
REgardless of whether the setting is 'over' or 'multiply' the result is still multiply.
Does anyone else have this issue?
I didn't have this issue before getting MayaLT 2015, and I'm sure its not my new graphics card either as it runs modern games in DX11 perfectly fine with no slowdown so I'm really stumped on whats causing this.
Does anyone perhaps have any ideas or suggestions?