Hi
What I would like to achieve is to simply mass rename objects that are inside their own separat groups with the same name.
To use my concrete example of what I'm working on right now:
I've got groups that are named:
MDP_FP_Dungeon_DWall_Divider_TopFloor
MDP_FP_Dungeon_DWall_Divider_MidFloor
MDP_FP_Dungeon_DWall_Divider_BottomFloor
MDP_FP_Dungeon_DWall_Divider_SingleFloor
etc. (there are 130+ of these groups)
These groups a variations of each other, so I can't simply fix one group and duplicate that group out finished and do adjustments. This has to do with me having to combine geometry with same material after it has been specialized(rotated, transformed, duplicated and optimized) inside each group.
Now, inside each of these groups I have 2-3 different geometry types. I have a wall geo, a pillar geo and a support geo. As I stated above these get adjusted and combined in various ways inside each group and thus their names become messed up. But in the end they all end up with being 1 wall geo, 1 pillar geo and 1 support geo.
So what I would like is to rename the final wall geometries, inside each group, in one operation. Same goes for the pillars and support geos. Now as you can imagine all those walls get different names after getting combined/duplicated/etc. so search and replace can't do it unless there is a shorthand sign to tell search and replace that all selected objects are to be renamed with what ever I've placed in the 'replace with' box. Like if I place '\$' in the search box it appends what ever I've placed in the 'replace with' box to the exiting name.
My workaround that I've come up with is a mel script that simply does rename any selcted object that is selected with what ever is in the script, But I have to go into the script every time I want a different name. It would be much easier if there was just a shorthand code to place inside the search box instead.