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XGen Core Archive (and hair) Count and bug

XGen Core Archive (and hair) Count and bug

Hi,

At the moment there is no way of knowing the exact amount of primitives being instanced when using XGen Core - which would be extremely helpful when you are trying to create environments or crowd and the client wants specific number of trees, rocks, people etc. 

The Limit in the Preview tab in theory should have been doing that, but using it can cause unexpected and unwanted interpolations as seen on earlier post on forum:
https://forums.autodesk.com/t5/maya-forum/xgen-archive-count/m-p/8273728#M63608

Considering XGen Core's advantage points using archives for large environments, it'd be very helpful to have the Count and fix the interpolation bug.

Thank you!

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