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[Viewport] [Wireframes] Vertex and Edge thickness auto-scale based on distance from view for better readability/to prevent wireframes cluttering the models

[Viewport] [Wireframes] Vertex and Edge thickness auto-scale based on distance from view for better readability/to prevent wireframes cluttering the models

 

Vertex and Edge display on objects would be far more readable and easier to the eye if the size /thickness of vertices and edges would respond to the distance from the view. Otherwise when you zoom out they form a visual clutter almost like a fill effect on your object covering it all. With wireframes its even worse. 

 

The now discontinued Modo has possibly the best implementation of this:

 

Modo_Improved_wireframe_display.png 

 

I think at one point there was an idea to implement this in Blender:

 

   b01520e4ef896cab78bf45e8a6f803cf3ee0aa3e

 

A related topic:

 

[Viewport] [Wireframes] Fade effect on back of the model (Blender and Houdini viewport alike)

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