I wonder if this would make possible to implement a more useful wireframe display that Blender has it on the way for the 2.8 viewport and Houdini already from 14 version . It seems it fades out the wires on the back of the model. Blender seems to add something extra to the mix that makes very dense models shapes and contours to be more distinguishable. I wonder how taxing is on the system such implementation.



A related idea:
[Viewport] [Wireframes] Vertex and Edge thickness auto-scale based on distance from view for better ...