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I've noticed that when trying to snap Uv points using "V" hotkey, the snapping doesn't work as expected. When trying to snap using the X and Y axis.
I've created a post in the Maya forum on it and I've also gotten a response from Marko S, one of your employees about this issue where he wanted me to request this for the next update.
I would expect it to work the exact same way it works when doing the same when snapping Vertex points in the Viewport. But Uv snapping seems to be "Broken" if you will. Not sure how you would use the current snapping.
Marko also noticed that if you zoom way out in the Uv window, all of a sudden it works as expected. So somethings seems to be off here.
I know there are a bunch of workarounds but those are just slower and not consistent with the rest of Mayas workflow when using snapping.
I'm pretty sure that this has been a feature in previous versions of Maya.
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