(Copied from original User Voice forum)
"Group stacked UV shells so that they can be packed using 'layout' as one stack. This would be excellent of real time/game UV's. A further extension to this would be to offset the stacked shells to a separate UV tile ( -1, +1 etc) for baking purposes. An even bigger extension to this could be that the stacked UV shells (as long as they are exactly the same as the initial UV count) can be manipulated like an instance of the initial UV shell in the group."