With every new project I find myself recreating the same materials over and over again (assigning textures etc..)
Materials for e.g. wood, concrete, glass, metal for use in trim sheets or tileable textures, takes a good chunk of time every time I need to set them up.
Ideally I would love if Maya included a correct pbr material library that users could enhance and add their own stuff.
I imagine opening the hypershade and already have a wide range of materials I can just drag and drop on my models and quickly preview them in Arnold.
This could save some time for a lot of people.