For the love of god, Blender, Houdini, & even Cinema4D are getting crazy updates. Not just performance improvements and occasional new features that sometimes feel like somthing that was missing for a long time, but actually quality updates with big leaps each year in various different fields. Maya is one of the most expensive 3D softwares for a reason, and it is also the industry standard. The updates however, do not feel worth the price.
There are tons of great ideas here seemingly neglected. For example, a 3ds Max like modifier stack system, that's been on the top of this board for YEARS, however it is still marked under review. I am not denying that there are some good updates, like the Boolean toolkit & the Sweep Mesh tool, but Maya could use a lot more improvement in terms of polygon modeling.
Not only that, but just overall, a great improvement in the updates Maya gets would be phenomenal, something comparable to what we see happening with other software. As a sidenote, fixing bugs & stability issues should definitely still be kept as a major priority.