Why isn't there a cheap simple blur node for Maya?
When I think of texturing, there are some basics: One of them is the ability to blur (or sharpen) images or noise.
Blur is more important and it has not to be extreme, but it is something basic.
And you can get that in an 99cent-Smartphone App, so it is for sure not complicated.
Sometimes it helps just to tweak noise a bit softer.
Thanks for considering!