Hi all,
it would be really useful to be able to update nConstraint link lengths per frame based on an nCloths restShape.
Specifically when a non uniform scaling/ deforming rest shape mesh is used.
At the moment nConstraint link lengths are set on the initialisation frame and maintain this for the duration of the simulation.
Often it is very useful to be able to alter the cloths rest shape over time but if nConstrints are used then they do not respect the updated cloth edge lengths.
Original post below...
https://forums.autodesk.com/t5/maya-dynamics/ncloth-rest-shapes-when-using-nconstraints/m-p/8707839/...
Many thanks,
Mike.