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[XGen] Paint region/density maps not working properly

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Message 1 of 6
henriquegustavo
286 Views, 5 Replies

[XGen] Paint region/density maps not working properly

Hello guys, I'm trying to reduce the density around eyes and mouth/nose/ears painting the density mask but it doesn't work.
I made small guides where I want it smaller and no guides where I don't want to have it (nose) but I don't know if I'm doing something wrong because nothing is really different in xGen preview... Captura de tela 2024-07-11 000915.pngCaptura de tela 2024-07-11 000852.pngCaptura de tela 2024-07-09 094225.png

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5 REPLIES 5
Message 2 of 6

The mask does work for the ears and eyes. Right?
Only the nose shows hair. 

 

How dens is the ptex density you can adjust during the creation of the map. Maybe its to small.

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https://linktr.ee/cg_oglu
Message 3 of 6

Actually I think mask does not work... Even when I don't use it, the fur keeps the same.
I don't know why it is not working.

Message 4 of 6

What does the xGen logg in debug mode say?

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https://linktr.ee/cg_oglu
Message 5 of 6

I notice this message:
Captura de tela 2024-07-12 214959.png

Message 6 of 6

Try to assign a new lambert shader. And create a new density map.

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https://linktr.ee/cg_oglu

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