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XGen interactive render farm random clumping

23 REPLIES 23
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Message 1 of 24
rafal
3668 Views, 23 Replies

XGen interactive render farm random clumping

Hi, I have problem with clumping on deforming mesh. Everything is ok in batch render but on render farm It looks like it generates random clumps for every machine. Maya 2018.1 and vray 3.60.02. Any ideas?

Thanks

23 REPLIES 23
Message 21 of 24

are you using any seExpression in your groom?

some of the variables arnt for animations they change every frame.

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Message 22 of 24
teemu
in reply to: Christoph_Schaedl

Hi. It's been awhile but if I recall correctly the solution was to CACHE the fur and then render locally.

 

Let me know if it didn't work and I can check how we fixed it directly from the project. Cheers!

Message 23 of 24
brunoVH4VC
in reply to: teemu

We're having the exact same problem.

Caching does solve the flickering BUT it ignores render density, which is another BIG problem.

 

Any solutions to this so far?

 

(maya 2018.4, OSX)

Message 24 of 24
_shin64
in reply to: brunoVH4VC

I figured it out go check it !

You don't have to cache the fur with this method !

https://forums.autodesk.com/t5/maya-forum/xgen-interactive-clump-jittering-in-batch-render-problem-s...

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