Community
Maya Forum
Welcome to Autodesk’s Maya Forums. Share your knowledge, ask questions, and explore popular Maya topics.
cancel
Showing results for 
Show  only  | Search instead for 
Did you mean: 

xgen density maps not working fine

6 REPLIES 6
SOLVED
Reply
Message 1 of 7
ray
Advocate
8141 Views, 6 Replies

xgen density maps not working fine

Hello I always have problems with xgen density maps. I paint a black and white map with no blur on the edges, when I update there are some hairs on the black areas too. Few hairs but they are present.

I followed a tutorial that suggested to paint maps in mudbox and so I did. But the problem is still there, even if I paint in ptex. Is someone experiencing the same problem ?

 

Thank you


Ray

 

6 REPLIES 6
Message 2 of 7
ray
Advocate
in reply to: ray

Is it just me on this forum ?

 

Message 3 of 7
Michael_Todd
in reply to: ray

The only issue with density maps painted in Maya is the fact that the soft falloff brush only paints true black at the very center of the brush. It looks like it's paint black with soft edges but the falloff actually starts right at the center. It's best to use a hard edged brush then blur the edges. 

Make sure the brush opacity is not set to a lower value as well.

The falloff issue is not really a problem in mudbox if you are painting true black, but brush opacity and the falloff settings could still cause issues if the values are preventing true black from being painted in the map.



Michael Todd

XGen Product Owner and Designer

Message 4 of 7
Anonymous
in reply to: ray


@ray wrote:

Hello I always have problems with xgen density maps. I paint a black and white map with no blur on the edges, when I update there are some hairs on the black areas too. Few hairs but they are present.

I followed a tutorial that suggested to paint maps in mudbox and so I did. But the problem is still there, even if I paint in ptex. Is someone experiencing the same problem ?

 

Thank you


Ray

 


Hello! I know this thread says solved and I'm 2 years late but I had the same issue. I painted and painted and painted pure black with the hard brush in Maya, checked the map in Photoshop... at the end the answer was to turn off the Stylus Pressure, -.-

Message 5 of 7
Anonymous
in reply to: Anonymous

keep only fur uv set in mesh on which fur is grown. if there are multiple uv maps, the maps wont give needed result what i found recently

Message 6 of 7
Chtenelis
in reply to: ray

Try to flood with black first. 

Message 7 of 7
ratherwilde
in reply to: Anonymous

Thanks for coming back to say what fixed it, been going crazy all night with the same issue! Pen Pressure fixed it. Thanks god 😄

Can't find what you're looking for? Ask the community or share your knowledge.

Post to forums  

Autodesk Design & Make Report