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I've been using the Malcom rig and a rig from Long Winter, as well as some assets I found on the internet. I've been referencing all my objects except for a few planes, which are also affected by this issue. I just tried opening my file and I initially get this message even though all my assets are referenced as .fbx files. It then opens the scene but everything is a grey wireframe that will not let me select it. It also seemed to move my animated characters away from their curves and placed them in their default T-pose. I'm not very savvy when it comes to the technical side of Maya and this has me very confused because I've referenced everything properly and not sure what's causing this. Any input or suggestions would be much appreciated!
Solved! Go to Solution.