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Weird Deformation after Importing Other File

Weird Deformation after Importing Other File

dabbanaveet
Observer Observer
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Weird Deformation after Importing Other File

dabbanaveet
Observer
Observer

Hi, i really need some help here! I'm working on a scene project to build a small town from my friend's and my building. When i model my part, it seems to be fine. But when I try to import their building (fbx file), it started to cause weird deformation like stretch, off position, scale up... What is going on? Why it's happening? How to fix it??

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mspeer
Consultant
Consultant

Hi!

 

Currently I guess there is any naming conflict and one object imported has the same name as the name of your modeled object.

You can try to set the "File Content" option in the FBX import settings to "Add" only.

You can also provide your Maya scene and the FBX file to import and I will check this here.

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