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12-27-2020
04:48 AM
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Hi I'm making some basic 3d models with sketchup for unity. After that I'm importing to maya for uv mapping and such adjustments. But I got these lines making black stain or stains (sometimes) in the unity. I can't pick and delete them because messing up the white lines. Maya recognizes as edges btw. How can I deal with these lines ? I not a 3d artist. That's why I'm using the sketchup.
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