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Seeing some strange artifacts in maya 2018 when wireframe on shaded mode is on. There are constant flickering of wireframe artifacts seen through other pieces of geometry.
It does appear to be somewhat clipping plane related as adjusting the near clip plane to a very large number helps however the value has to be so great that the clip plane clips geometry I actually want to see when it gets close to the camera. Any ideas what could be causing this graphical bug?
Solved! Go to Solution.