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UV

2 REPLIES 2
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Message 1 of 3
Anonymous
244 Views, 2 Replies

UV

I created a hair with UVzbrush.


I did UV development, but it became messy

 

 

AF23E4D4-F6BB-44C1-AB7C-8E6EE481EB39.png

 

I want to expand UV like a rectangle stretched vertically like the second image in MAYA. How can it be done?

 

 

 

 

 

E79A1618-0B2B-4F8A-81C6-17DEB017B7D1.png

 

2 REPLIES 2
Message 2 of 3
damaggio
in reply to: Anonymous

Your mesh is way too heavy, this should have been done much lower poly count, now is gonna be difficult to UV.

Do automatic mapping and sew each one by one and unfold, then straighten the shells.

Or Unitize and sew, look for UV cables/pipes tutorials to follow steps.

Message 3 of 3
Anonymous
in reply to: damaggio

Thank you very much.
I will try to challenge.

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