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UV

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Message 1 of 3
aemaster112
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UV

aemaster112
Participant
Participant

hi, 

in maya, i set the uv in 01 space not udims, but when i import the model in substance 3d painter, it convert the uv in udims. but i wand the uv in 01 space, uncheck the ( use uv tile workflow ), but nothing happent, i set also in maya uv setting with 01 space, whats the problem, please help.

aemaster112_0-1658217065950.png

 

aemaster112_1-1658217086528.png

 

 

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UV

hi, 

in maya, i set the uv in 01 space not udims, but when i import the model in substance 3d painter, it convert the uv in udims. but i wand the uv in 01 space, uncheck the ( use uv tile workflow ), but nothing happent, i set also in maya uv setting with 01 space, whats the problem, please help.

aemaster112_0-1658217065950.png

 

aemaster112_1-1658217086528.png

 

 

2 REPLIES 2
Message 2 of 3
LFGFX3D
in reply to: aemaster112

LFGFX3D
Enthusiast
Enthusiast
Accepted solution

I think this is more for substance forum than maya...but, it looks like you have multiple materials assigned to the object and substance separates the object into texture sets based on materials regardless of UVs. Assign one material to the object in Maya then export and import into substance. You should have only one texture set named after the material.

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I think this is more for substance forum than maya...but, it looks like you have multiple materials assigned to the object and substance separates the object into texture sets based on materials regardless of UVs. Assign one material to the object in Maya then export and import into substance. You should have only one texture set named after the material.

Message 3 of 3
aemaster112
in reply to: aemaster112

aemaster112
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Participant
Accepted solution

o that's great. thanks, it's worked.

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o that's great. thanks, it's worked.

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