hi,
in maya, i set the uv in 01 space not udims, but when i import the model in substance 3d painter, it convert the uv in udims. but i wand the uv in 01 space, uncheck the ( use uv tile workflow ), but nothing happent, i set also in maya uv setting with 01 space, whats the problem, please help.
Solved! Go to Solution.
hi,
in maya, i set the uv in 01 space not udims, but when i import the model in substance 3d painter, it convert the uv in udims. but i wand the uv in 01 space, uncheck the ( use uv tile workflow ), but nothing happent, i set also in maya uv setting with 01 space, whats the problem, please help.
Solved! Go to Solution.
Solved by aemaster112. Go to Solution.
Solved by LFGFX3D. Go to Solution.
I think this is more for substance forum than maya...but, it looks like you have multiple materials assigned to the object and substance separates the object into texture sets based on materials regardless of UVs. Assign one material to the object in Maya then export and import into substance. You should have only one texture set named after the material.
I think this is more for substance forum than maya...but, it looks like you have multiple materials assigned to the object and substance separates the object into texture sets based on materials regardless of UVs. Assign one material to the object in Maya then export and import into substance. You should have only one texture set named after the material.
o that's great. thanks, it's worked.
o that's great. thanks, it's worked.
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