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UV Editor mess

UV Editor mess

scorazza97
Observer Observer
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Message 1 of 3

UV Editor mess

scorazza97
Observer
Observer

Hi I'm new in Maya, I just want to retopologise this dragon and i start doing it with quad draw tool, then I just open the UV editor to unwrap it and start texturing but the UDMI is full of blue and white lines and I don't Know why. I did not cut my subject and the lines were created automatically by the software. Please I need helpCattura.JPG

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Message 2 of 3

hamsterHamster
Advisor
Advisor
Accepted solution

You probably need to apply Automatic projection before unwrapping. The cyan lines look like regular edges, the white ones - uvBorders, and you have them A LOT and overlapping. Nonetheless, you can go with such amout, just apply Modify->Layout.


,,,_°(O__O)°_,,,
Maya2019.1 @ Windows10 & GeForce GTX1080Ti

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Message 3 of 3

scorazza97
Observer
Observer

Thank you very much, it's working! Now I can proceed 🙂

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