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Using DAZ iRay skin textures in iRay for Maya?
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02-04-2017
11:34 AM
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Hi,
I was wondering if it is possible to use Daz3D characters with iRay textures applied and render them using iRay for Maya?
Basically, I'd like to get a render similar to the one below which was rendered using DAZ iRay.
As far as I can tell so far, there is no easy way to render a photo-realistic human character with iRay for Maya because of a lack of iRay skin textures.
What is a very simple thing to do in the free Daz3D application doesn't seem possible in Maya.
Am I missing something here?
Thanks for reading,
Kay