Goodnight. I'm new to working with Maya and I have a question whose answer should be simple but I don't know how to solve it. I'm on a project where I used 34 lambert and 4 blinn materials. Now that I need to use 2 blinns on 2 surfaces, when I trigger "Assign Existing Materials", the list is big and the blinns are at the top of that list and no longer appear. Is there a way, for example, to choose inverted alphabetical order, or to split this list in two so that I can access the materials that are first, at the top? Or another solution? Thank you in advance for your help as it is important to me. Thank you very much.
Solved! Go to Solution.
Solved by sergiobentes. Go to Solution.
Solved by Christoph_Schaedl. Go to Solution.
Use the Hypershade to assign materials.
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