Hi @Anonymous
Perfect! 🙂 Thank you for clarifying. Texture files do not need to be imported, just the scene file. As long as you are using a Project Folder and storing the texture files in the Source Images sub-folder, Maya will automatically connect the EXR's for you.
Here's the process:
- Start Maya
- File > project window > New (name your project and save to any location, like your desktop)
- a new project folder will be created. Within that Folder are sub-folders.
- move your scene files (.ma, .mb, FBX, obj, etc.) into the Scenes sub-folder.
- move your texture files (jpgs, exrs, pngs, etc.) into the Source Images sub folder.
- There are other sub folders for things like Audio, rendered images, etc.
- In Maya, go to File > Set Project Folder. Select your Project Folder (not the sub folders).
- In Maya, go to File > Open and open your character file
- the textures should automatically load with your character 🙂 (if they show all gray, press the 6 key to go into shaded mode).
Every time you want to work on this project, always set the Project Folder first. That way, Maya will maintain those connections and know where to look for them.
Let me know how it goes! Happy to assist further if need be.