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UDIM in MaterialX OpenPBRShader
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Hello.
I am creating an asset and would like to use the MaterialX OpenPBRShader in USD.
However, I encountered issues while configuring it.
When I load 8 4K UDIM files via TiledImage and connect them to the OpenPBRShader, the system freezes for several tens of seconds.
With the MaterialX StandardShader, simply adjusting the weights while the files are connected causes the system to freeze for several tens of seconds every time.
If there are any solutions to these two issues, I would appreciate your guidance.
Thank you in advance.