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The Rivet Constraint Clings to the Wrong Place

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mlnlls
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The Rivet Constraint Clings to the Wrong Place

Hello, 
I modeled, rigged, skinned a small character. On his belt, I would like to add a badge. For this, I usually use the River constraint.

But it's weird because this time, nothing happens as usual. The Rivet constraint's locator does not snap to the vertex I have selected, but:
- either to the center of the scene, and it does not follow the character's movements
- either to the character's leg (but it follows his movements )

Has anyone ever had problems with Rivet constraint not snapping in the right place?

 

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