Community
Maya Forum
Welcome to Autodesk’s Maya Forums. Share your knowledge, ask questions, and explore popular Maya topics.
cancel
Showing results for 
Show  only  | Search instead for 
Did you mean: 

The model is deformed after importing the action skeleton

1 REPLY 1
Reply
Message 1 of 2
Anonymous
280 Views, 1 Reply

The model is deformed after importing the action skeleton

I made a donut monster. I tied the skeleton for the character and made sure that all four of them could move smoothly, but after I imported the action skeleton I loaded from mixamo, the model became deformed! I have redone it I tried three times, but the result is that the model is deformed. How can I solve it?

1609077661224.jpg

  

1609077654308.jpg

Labels (1)
1 REPLY 1
Message 2 of 2
patrick.schock
in reply to: Anonymous

Hi @Anonymous!

 

How are you exporting/ importing the rig in Maya? Maybe this Forum post might be interesting: My model is deformed when opened in Maya.

 

Here is also an interesting tutorial about Skinning in Maya: Skinning in Maya.

 

Please let me know if the information helps. You can also upload the files to test it!

 

Best regards,

Patrick

“https://damassets.autodesk.net/content/dam/autodesk/logos/autodesk-logo-primary-rgb-black-small_forum.png”

Can't find what you're looking for? Ask the community or share your knowledge.

Post to forums  

Autodesk Design & Make Report