Some deformers are not exported to alembic or usd

Some deformers are not exported to alembic or usd

roxane_debrie
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Some deformers are not exported to alembic or usd

roxane_debrie
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Hi there, 

We are animating with some rigs on which we add deformers - to change the chest shape for exemple (the mgGear deformers, but I have tried with other deformers as well). We then export the animation to alembic and usd.

These deformers are visible in the viewport, and there is not problem if we export it in interactive mode, or run the command in the script editor. However, if I use the same command to run the exports on the farm, the deformers seem to have no impact on the mesh.  All other deformers (the skin, the blenshapes etc) are still working and visible in the exports, only the ones added during the animating process are "lost". 
It's been quite a headache for us, we would appreciate any help. 
Thanks!

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