Why far? Wasn't that working for you? Were it the default solution, other users might have searched for the opposite.
Besides, you can add these last three lines to your any poly primitive creation shelf icon.. or make hotkey.
CreatePolygonPlane;
$obj = `ls -sl`;
$obj = `listRelatives -s $obj[0]`;
eval("setAttr "+ $obj[0] +".osdVertBoundary 2");
Although, think forward what will happen when you will evolve your mesh beyond the plane.
And, by the way, if you are upset about the default CreatePolygonPlane options, use your own command:
polyPlane -w 1 -h 1 -sx 10 -sy 10 -ax 0 1 0 -cuv 2 -ch 1; // edit this, like -sx 1 -sy 1 and so on
And then there are Mesh > SmoothProxy> CreaseTool with which you can set roundness.
,,,_°(O__O)°_,,,
Maya2019.1 @ Windows10 & GeForce GTX1080Ti
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