Hi my name is Yunus;
I made a simple robot and i used to set driven key for his hands. My robot's hands open-close no problem but when the robot raises his arm this time his fingers are broken
My english is not good im so sorry for this.
I added an image.
I think to use set driven key not good idea but i tryed joints it was not. can you give me reason please
Solved! Go to Solution.
Solved by Abdulla-Qaladzay. Go to Solution.
hi Yunus
check the inputs for the hands in node editor or its parent .
if it doesn't work upload the scene file I will try my best to show you the solution .
🤍
https://www11.zippyshare.com/v/GH2qbzwp/file.html
Thank you very much already,
Please make for me robots arms pull vektör. Because arms are broken if i used
Note: sory my english i hope understand me thankyou again
if we transform a mesh by a skinCluster only the points(vertexes) will follow , will that mean the pivot will stay at its own position .
so that means we can't put setDrivenKeys on the mesh
instead we need to put setDrivenKeys on the joint that control the mesh
watch the video attachment "skinC_trs.mp4"
Can't find what you're looking for? Ask the community or share your knowledge.