I have experienced exactly the same problem. I started to test m2016 in our environment and renders on linux are failing. We are using squidnet as our render manager.
I'm including my output to help you investigate the problem. We are running the render using a batch script to set all environments correctly for each maya version we want to use for render. I altered the script to output as much info as possible: Maya2016_arnold.sh
#!/bin/bash
export HOME=/root
export MAYA_LOCATION=/usr/autodesk/maya2016
export MAYA_APP_DIR=/root/maya
export RLM_LICENSE=xxxxx
export ARNOLD_LICENSE_HOST=xxxxxxxxxx
export ARNOLD_LICENSE_PORT=xxxxxxxx
export MAYA_SCRIPT_PATH=/mnt/projects/.sys/maya/customScripts:/mnt/projects/.sys/maya/customScripts2016
export MAYA_MODULE_PATH=/mnt/projects/.sys/maya/modules2016_linux
export MAYA_PLUG_IN_PATH=/usr/autodesk/maya2016/bin/plug-ins:/mnt/projects/.sys/maya/plug-ins2016_linux
export PATH=$PATH:/usr/autodesk/maya2016/bin
export MAYA_RENDER_DESC_PATH=/mnt/projects/.sys/maya/modules2016_linux/_MtoA
export MTOA_EXTENSIONS_PATH=/mnt/projects/.sys/maya/modules2016_linux/_MtoA/extensions:/mnt/projects/.sys/maya/modules2016_linux/_Yeti/plug-ins
export ARNOLD_PROCEDURAL_PATH=/mnt/projects/.sys/maya/modules2016_linux/_Yeti/bin
#export SHAVE_LOCATION=/mnt/projects/.sys/maya/modules2016_linux/_Shave/_maya_folder
export LD_LIBRARY_PATH=/mnt/projects/.sys/maya/modules2016_linux/_Shave/plug-ins:/mnt/projects/.sys/maya/modules2016_linux/_Yeti/bin
export PYTHONPATH=/mnt/projects/.sys/maya/modules2016_linux/_MtoA/scripts:/usr/autodesk/maya2016/scripts:/mnt/projects/.sys/maya/customScripts:/mnt/projects/.sys/
maya/customScripts2016
env
echo -e "Running command:\n/usr/autodesk/maya2016/bin/Render" $@
/usr/autodesk/maya2016/bin/Render $@
Render farm will assemble the command like this /opt/squidnet/159977512-4-1878534136.sh
#!/bin/bash
/xxxxxx/Maya2016_arnold.sh -s 4 -e 4 -b 1 -im "test__<RenderPass>" -rd /mnt/projects/3D_TESTY_0000/Maya2016_test/images -ai:lve 1 -a
i:as 8 -r arnold -proj /mnt/projects/3D_TESTY_0000/Maya2016_test /mnt/projects/3D_TESTY_0000/Maya2016_test/scenes/test_anim.ma
When I run this command in shell, everything works as expected. But running the render through render manager fails:
Application Path : /xxxxxx/Maya2016_arnold.sh
Application Args : -s 19 -e 19 -b 1 -im "'test__<RenderPass>'" -rd /mnt/projects/3D_TESTY_0000/Maya2016_test/images -ai:lve 1 -ai:as 8 -r arnold -proj /mn
t/projects/3D_TESTY_0000/Maya2016_test /mnt/projects/3D_TESTY_0000/Maya2016_test/scenes/test_anim.ma
Application Workdir : NULL
Frames : 19 - 19
Output Directory : /mnt/projects/3D_TESTY_0000/Maya2016_test/images
Processing Node name : xxxxxxxxx
Version : 2.66P135
Execution Shell script : /opt/squidnet/tmp//3675261096-19-3298186051.sh
Time : Wed Sep 9 17:02:14.551
Application Starting...:
-------------------------------------------------------
ARNOLD_PROCEDURAL_PATH=/mnt/projects/.sys/maya/modules2016_linux/_Yeti/bin
SHELL=/bin/bash
MTOA_EXTENSIONS_PATH=/mnt/projects/.sys/maya/modules2016_linux/_MtoA/extensions:/mnt/projects/.sys/maya/modules2016_linux/_Yeti/plug-ins
MAYA_RENDER_DESC_PATH=/mnt/projects/.sys/maya/modules2016_linux/_MtoA
RLM_LICENSE=xxxxxxxxx
MAYA_SCRIPT_PATH=/mnt/projects/.sys/maya/customScripts:/mnt/projects/.sys/maya/customScripts2016
MAYA_APP_DIR=/root/maya
LD_LIBRARY_PATH=/mnt/projects/.sys/maya/modules2016_linux/_Shave/plug-ins:/mnt/projects/.sys/maya/modules2016_linux/_Yeti/bin
MAYA_PLUG_IN_PATH=/usr/autodesk/maya2016/bin/plug-ins:/mnt/projects/.sys/maya/plug-ins2016_linux
PATH=/sbin:/usr/sbin:/bin:/usr/bin:/usr/autodesk/maya2016/bin
PWD=/opt/squidnet
LANG=en_US.UTF-8
ARNOLD_LICENSE_PORT=xxxxxx
ARNOLD_LICENSE_HOST=xxxxxxxxxx
MAYA_LOCATION=/usr/autodesk/maya2016
SHLVL=5
HOME=/root
PYTHONPATH=/mnt/projects/.sys/maya/modules2016_linux/_MtoA/scripts:/usr/autodesk/maya2016/scripts:/mnt/projects/.sys/maya/customScripts:/mnt/projects/.sys/maya/cu
stomScripts2016
MAYA_MODULE_PATH=/mnt/projects/.sys/maya/modules2016_linux
AURORA=/mnt/projects/
_=/bin/env
Running command:
/usr/autodesk/maya2016/bin/Render -s 19 -e 19 -b 1 -im 'test__<RenderPass>' -rd /mnt/projects/3D_TESTY_0000/Maya2016_test/images -ai:lve 1 -ai:as 8 -r arnold -pro
j /mnt/projects/3D_TESTY_0000/Maya2016_test /mnt/projects/3D_TESTY_0000/Maya2016_test/scenes/test_anim.ma
Starting "/usr/autodesk/maya2016/bin/maya"
terminate called after throwing an instance of 'std::logic_error'
what(): basic_string::_S_construct null not valid
Stack trace:
/lib64/libc.so.6(+0x35650) [0x7f54302e0650]
gsignal
abort
__gnu_cxx::__verbose_terminate_handler()
/lib64/libstdc++.so.6(+0x5e926) [0x7f5430d57926]
/lib64/libstdc++.so.6(+0x5e953) [0x7f5430d57953]
/lib64/libstdc++.so.6(+0x5eb73) [0x7f5430d57b73]
std::__throw_logic_error(char const*)
char* std::string::_S_construct<char const*>(char const*, char const*, std::allocator<char> const&, std::forward_iterator_tag)
std::basic_string<char, std::char_traits<char>, std::allocator<char> >::basic_string(char const*, std::allocator<char> const&)
/usr/autodesk/maya2016/lib/libMC3.so.8(+0xb7330) [0x7f542f145330]
/usr/autodesk/maya2016/lib/libMC3.so.8(+0x139c7f) [0x7f542f1c7c7f]
/usr/autodesk/maya2016/lib/libMC3.so.8(+0xb7f69) [0x7f542f145f69]
CMLFacade::Initialize(CMLWaypoint*, wchar_t const*, wchar_t const*, wchar_t const*, int, unsigned int, long long, long long, MC3_MODE, wchar_t const*)
TCIPClient::initialize()
TCIPClient::TCIPClient()
TCIPClient::theOne()
TbaseApp::cipReportStartup()
TbaseApp::initGeneral()
/usr/autodesk/maya2016/bin/maya.bin() [0x415c62]
Tapplication::start()
/usr/autodesk/maya2016/bin/maya.bin() [0x40e76f]
main
__libc_start_main
/usr/autodesk/maya2016/bin/maya.bin() [0x40df2d]
Segmentation fault (core dumped)
// Maya exited with status 139
APPLICATION log ending:
---------------------------------------------------
Jobslice processing statistics:
---------------------------------------------------
Application exit Status: 139 (0x8B)
Application expected Status: 0 (0x0)
Processing Start time: Wed Sep 9 17:02:14 2015
Processing end time: Wed Sep 9 17:02:19.165
Application log file limit: 0 bytes
GHZ Hours used: 0.009458
CORE Hours used: 0.009
Render credits used: 0.030
Max CPU Frequency: 1064 MHz
Application log file size (allocated): 10000 bytes
Total Processing Time: 04s
setting the CIP env will help just wanted to share my output to help as in my case it is not a problem of r/w home . . .
thx murphy