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Hello,
I am hoping someone can assist me.
Up until recently, the method for creating relative paths was quite strait forward. Unfortunately, something seems to have changed and I have not been able to figure how to set relative paths for textures.
Here is the issue.
When first working on a file, people start working from a network drive or an external hard drive. As they progress through modelling to texturing, they discover that things are slowing down.
In the past, they could simply copy the project to their desk top and set the paths for their textures to be relative. However, the method previously used does not appear to work.
I have attempted to:
Use the file editor and trying to point the files to the new location.
Using the method of going into the hypershade > Set project method.
The path stays linked to the network drive.
The only method that seems to work is manually going through and setting the new path.
I am hoping that there is some kind of setting in the preferences that can assist?
thank you
Solved! Go to Solution.