Community
Maya Forum
Welcome to Autodesk’s Maya Forums. Share your knowledge, ask questions, and explore popular Maya topics.
cancel
Showing results for 
Show  only  | Search instead for 
Did you mean: 

"Set Project" does not make texture file paths relative

1 REPLY 1
Reply
Message 1 of 2
yaschan
761 Views, 1 Reply

"Set Project" does not make texture file paths relative

I have some texture files applied to a Redshift shader in Maya 2020. I confirmed same issue with 2022.
When I go to File and "Set Project" to the same folder with the maps, the texture paths stay absolute.
The path remains in the texture file. I am using UDIMs but I wonder does that affect it.
Before I was able to change the paths relative using this trick.
I need to get the paths relative because in this state I don't want to ask client to fix it.

1 REPLY 1
Message 2 of 2
Parmenides
in reply to: yaschan

Are all of your textures in the SourceImages folder in your Project folder? Go to Window/Editors/File Path Editor to confirm. You can use the File Path Editor. to move copies of the files to the project folder. Files outside of that will always be absolute. 

Can't find what you're looking for? Ask the community or share your knowledge.

Post to forums  

Autodesk Design & Make Report