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Quad Draw Problem invisible edges transparent faces
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07-13-2019
05:05 PM
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I'm trying to retopologize this mesh however for some reason the edges are invisible and the polygon faces are transparent. when I first used maya to retopologize everything was fine then one day this started happening and I don't know why. can anyone help me with this?
I think I just went ahead and retopologized a mesh from marvelous designer once despite this problem and when I imported it back into zbrush from maya the polygons were there but its as if there were no edges at all.